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MIT Press

148 series & collections · 148 editions

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A Brief History of FeminismNo cover image yet
A Brief History of Feminism
MIT Press

A Brief History of Feminism

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A Casual Revolution: Reinventing Video Games and Their PlayersNo cover image yet
A Casual Revolution: Reinventing Video Games and Their Players
MIT Press

A Casual Revolution: Reinventing Video Games and Their Players

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A Composer's Guide to Game MusicNo cover image yet
A Composer's Guide to Game Music
MIT Press

A Composer's Guide to Game Music

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A Play of Bodies: How We Perceive VideogamesNo cover image yet
A Play of Bodies: How We Perceive Videogames
MIT Press

A Play of Bodies: How We Perceive Videogames

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A Playful Production Process: For Game Designers (and Everyone)No cover image yet
A Playful Production Process: For Game Designers (and Everyone)
MIT Press

A Playful Production Process: For Game Designers (and Everyone)

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Achievement Relocked: Loss Aversion and Game DesignNo cover image yet
Achievement Relocked: Loss Aversion and Game Design
MIT Press

Achievement Relocked: Loss Aversion and Game Design

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Against Flow: Video Games and the Flowing SubjectNo cover image yet
Against Flow: Video Games and the Flowing Subject
MIT Press

Against Flow: Video Games and the Flowing Subject

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Allocation in NetworksNo cover image yet
Allocation in Networks
MIT Press

Allocation in Networks

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Ambient PlayNo cover image yet
Ambient Play
MIT Press

Ambient Play

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Appendix N, revised and expanded edition: Weird Tales From the Roots of Dungeons & DragonsNo cover image yet
Appendix N, revised and expanded edition: Weird Tales From the Roots of Dungeons & Dragons
MIT Press

Appendix N, revised and expanded edition: Weird Tales From the Roots of Dungeons & Dragons

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Arcade Britannia: A Social History of the British Amusement ArcadeNo cover image yet
Arcade Britannia: A Social History of the British Amusement Arcade
MIT Press

Arcade Britannia: A Social History of the British Amusement Arcade

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At the End of the Rainbow: The Identity Crisis of the Atari 8-Bit ComputerNo cover image yet
At the End of the Rainbow: The Identity Crisis of the Atari 8-Bit Computer
MIT Press

At the End of the Rainbow: The Identity Crisis of the Atari 8-Bit Computer

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Atari Age: The Emergence of Video Games in AmericaNo cover image yet
Atari Age: The Emergence of Video Games in America
MIT Press

Atari Age: The Emergence of Video Games in America

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Atari to Zelda: Japan's Videogames in Global ContextsNo cover image yet
Atari to Zelda: Japan's Videogames in Global Contexts
MIT Press

Atari to Zelda: Japan's Videogames in Global Contexts

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Before Superman: Superhumans of the Radium AgeNo cover image yet
Before Superman: Superhumans of the Radium Age
MIT Press

Before Superman: Superhumans of the Radium Age

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Beyond Barbie and Mortal Kombat: New Perspectives on Gender and GamingNo cover image yet
Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming
MIT Press

Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming

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Bounce: Balls, Walls, and Bodies in Games and PlayNo cover image yet
Bounce: Balls, Walls, and Bodies in Games and Play
MIT Press

Bounce: Balls, Walls, and Bodies in Games and Play

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Building SimCity: How to Put the World in a MachineNo cover image yet
Building SimCity: How to Put the World in a Machine
MIT Press

Building SimCity: How to Put the World in a Machine

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Characteristics of GamesNo cover image yet
Characteristics of Games
MIT Press

Characteristics of Games

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Cheating: Gaining Advantage in VideogamesNo cover image yet
Cheating: Gaining Advantage in Videogames
MIT Press

Cheating: Gaining Advantage in Videogames

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ChronosisNo cover image yet
Chronosis
MIT Press

Chronosis

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Cities Made DifferentlyNo cover image yet
Cities Made Differently
MIT Press

Cities Made Differently

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Codename Revolution: The Nintendo Wii PlatformNo cover image yet
Codename Revolution: The Nintendo Wii Platform
MIT Press

Codename Revolution: The Nintendo Wii Platform

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Communities of Play: Emergent Cultures in Multiplayer Games and Virtual WorldsNo cover image yet
Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
MIT Press

Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds

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